Shrine of the Dusk: Difference between revisions

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imported>Kakmann
m (5 apperances)
imported>Natelepanda
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{{Spoilers}}
{{Spoilers}}{{GoalInfoboxHC|image1 = Shrine.jpg|game = MineZ|appearences = 5|win:loss_ratio = 0:5 (0%)|kills = 30|survivors = 0}}{{DISPLAYTITLE:Shrine of the Dusk}}
{{GoalInfoboxHC
|image1 = Shrine.jpg
|game = MineZ
|appearences = 5
|win:loss_ratio = 0:5 (0%)
|kills = 30
|survivors = 0
}}
The [https://shotbow.net/forum/wiki/shrine-of-the-dusk/ Shrine of the Dusk] is a massive dungeon in the Shotbow game, MineZ. It is well known for its difficulty and being a highly challenging goal in fan hardcores.
The [https://shotbow.net/forum/wiki/shrine-of-the-dusk/ Shrine of the Dusk] is a massive dungeon in the Shotbow game, MineZ. It is well known for its difficulty and being a highly challenging goal in fan hardcores.

== Kills ==
== Kills ==
* [[User]], [[TheSalacom|Sal]], [[Cri]], [[Spicyman33|Spicy]], [[ProtonToad|Toad]], [[Swan]], [[Taka]] ([[MineZ Hardcore Season 2 (Squidward)|Squidward #2]])
* [[User]], [[TheSalacom|Sal]], [[Cri]], [[Spicyman33|Spicy]], [[ProtonToad|Toad]], [[Swan]], [[Taka]] ([[MineZ Hardcore Season 2 (Squidward)|Squidward #2]])
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== Survivors ==
== Survivors ==
* No one
* No one


== How to defeat ==
== How to defeat ==
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* Drink the water from the cauldron and jump through the hole in the middle of the overcast moon.
* Drink the water from the cauldron and jump through the hole in the middle of the overcast moon.
* As of the Origins Part 1 update, you MUST drink the water during night. If it is drank during day you will have to switch servers.
* As of the Origins Part 1 update, you MUST drink the water during night. If it is drank during day you will have to switch servers.

'''Crumbled Helia '''
'''Crumbled Helia '''
* Once you have dropped down into the water, send one person to the east door into the sacrifice room to fall down and press the button inside.
* Once you have dropped down into the water, send one person to the east door into the sacrifice room to fall down and press the button inside.
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* Killing the giant will trigger a stalactite to fall from the cave roof into the glass floor.
* Killing the giant will trigger a stalactite to fall from the cave roof into the glass floor.
* Jump down the levels of glass onto the floor of the hole.
* Jump down the levels of glass onto the floor of the hole.

'''Trial of Fire '''
'''Trial of Fire '''
* You will be teleported up to a balcony in a large hall.
* You will be teleported up to a balcony in a large hall.
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* On the balcony where you first entered there should now be an open door. Everyone will need to run through and press the button at the end, opening the entrance to the Helia marketplace and sewers.
* On the balcony where you first entered there should now be an open door. Everyone will need to run through and press the button at the end, opening the entrance to the Helia marketplace and sewers.
* Only press the button to enter Helia when the person in the room below is caught up, or they may be locked out!
* Only press the button to enter Helia when the person in the room below is caught up, or they may be locked out!

'''Crumbled Helia Sewers '''
'''Crumbled Helia Sewers '''
* Your team will need to proceed to the opposite end of the room and drop down into the sewers
* Your team will need to proceed to the opposite end of the room and drop down into the sewers
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* This will lead you to a large hole with trip wire below, jump down one at a time into it.
* This will lead you to a large hole with trip wire below, jump down one at a time into it.
* '''NOTE''': Jumping down will give you regeneration III for 10 seconds so don't worry about fall damage. However, if you are low on health, you will die from fall damage as you get healed after taking fall damage.
* '''NOTE''': Jumping down will give you regeneration III for 10 seconds so don't worry about fall damage. However, if you are low on health, you will die from fall damage as you get healed after taking fall damage.

'''Trials Lobby '''
'''Trials Lobby '''
* Walk through the open grating and have someone on the button on the blue wool and shoot the green button, then press the button next to the entrance to drop a small stream of water.
* Walk through the open grating and have someone on the button on the blue wool and shoot the green button, then press the button next to the entrance to drop a small stream of water.
* Time your button pushes correctly and let the water fall into the holes near the other set of iron bars.
* Time your button pushes correctly and let the water fall into the holes near the other set of iron bars.
* There is a trip wire that will take you to the Trial of Water.
* There is a trip wire that will take you to the Trial of Water.

'''Trial of Water '''
'''Trial of Water '''
* This room contains four walls with channels that allow water to flow around in them, but are blocked with coloured gates. Underneath is a set of coloured wool with buttons on them, which correspond with each gate.
* This room contains four walls with channels that allow water to flow around in them, but are blocked with coloured gates. Underneath is a set of coloured wool with buttons on them, which correspond with each gate.
* Once each of these puzzles is completed, an amount of Zombies and Zombie Pigman will spawn from the dispensers on the floor.
* Once each of these puzzles is completed, an amount of Zombies and Zombie Pigman will spawn from the dispensers on the floor.
* After the fourth puzzle is completed you will be teleported out of the room back into the Trials Lobby.
* After the fourth puzzle is completed you will be teleported out of the room back into the Trials Lobby.

'''Trials Lobby Revisited '''
'''Trials Lobby Revisited '''
* A new gate will be open now, walk through it to the end. It is recommended that only two attempt this challenge.
* A new gate will be open now, walk through it to the end. It is recommended that only two attempt this challenge.
* There will be two wooden pressure plates that an item will need to be placed on. This will spawn Zombies and multiple splash potions from the dispensers on the walls, as well as opening a hole in the center of the floor.
* There will be two wooden pressure plates that an item will need to be placed on. This will spawn Zombies and multiple splash potions from the dispensers on the walls, as well as opening a hole in the center of the floor.
* Jump down and you will be teleported into the Trial of Air
* Jump down and you will be teleported into the Trial of Air.

'''Trial of Air '''
'''Trial of Air '''
* You will be dropped onto a 5x5 area platform that from the center has pressure plates that point in each direction.
* You will be dropped onto a 5x5 area platform that from the center has pressure plates that point in each direction.
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* Run to the end quickly, or iron bars will appear in the doorway.
* Run to the end quickly, or iron bars will appear in the doorway.
* If you happen to be trapped inside the room there will be a hole in the wall with a button that will teleport you into the Trials lobby.
* If you happen to be trapped inside the room there will be a hole in the wall with a button that will teleport you into the Trials lobby.

'''Trials Lobby Revisited '''
'''Trials Lobby Revisited '''
* Everyone will need to go through the newest gateway and press the button on the wall. This will trigger timed parkour over lava that everyone needs to cross.
* Everyone will need to go through the newest gateway and press the button on the wall. This will trigger timed parkour over lava that everyone needs to cross.
* Once someone is over, they have to press a button on the left wall which will spawn a TNT, opening up the Trial of Earth (TNT will do no damage).
* Once someone is over, they have to press a button on the left wall which will spawn a TNT, opening up the Trial of Earth (TNT will do no damage).
* Since the Origins Part 1 update, you can no longer hold the button down.
* Since the Origins Part 1 update, you can no longer hold the button down.

'''Trial of Earth '''
'''Trial of Earth '''
* This room is parkour over lava, where five pressure plates need to be pressed in order to escape.
* This room is parkour over lava, where five pressure plates need to be pressed in order to escape.
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* Once everyone is in the stone corner, everyone will need to press the button and cross over. The first person over will need to push a stone button, triggering TNT and opening the exit up (This TNT also does no damage).
* Once everyone is in the stone corner, everyone will need to press the button and cross over. The first person over will need to push a stone button, triggering TNT and opening the exit up (This TNT also does no damage).
* There will be a piston and a button, stand on the piston and press the button. You will be launched up into some tripwires.
* There will be a piston and a button, stand on the piston and press the button. You will be launched up into some tripwires.

'''Eclipse Library '''
'''Eclipse Library '''
* Press the button in the black room you are teleported to be launched into the Eclipse Library.
* Press the button in the black room you are teleported to be launched into the Eclipse Library.
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* Throw an item into it and run back down to the ground floor.
* Throw an item into it and run back down to the ground floor.
* A wall will have opened, walk in and jump down into the hole. You WILL take fall damage, however will get regeneration. If you aren’t teleported, jump in and out of the tripwires until you are. You will be teleported to the Hall of Shadows.
* A wall will have opened, walk in and jump down into the hole. You WILL take fall damage, however will get regeneration. If you aren’t teleported, jump in and out of the tripwires until you are. You will be teleported to the Hall of Shadows.

'''Hall of Shadows '''
'''Hall of Shadows '''
* In this room you will need to complete some light parkour to collect three 'Sealing Skulls'.
* In this room you will need to complete some light parkour to collect three 'Sealing Skulls'.

'''Skull One'''
'''Skull One'''
* NOTE: Whoever does this pillar should have a bow and a few arrows, as well as some splash pots.
* NOTE: Whoever does this pillar should have a bow and a few arrows, as well as some splash pots.
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* Walk out the now open door, the door will remain open so others can refill their water. This is the last water refill in the dungeon.
* Walk out the now open door, the door will remain open so others can refill their water. This is the last water refill in the dungeon.
* If a Zombie picks up the Skull and doesn’t drop it, you will have to logout and try again.
* If a Zombie picks up the Skull and doesn’t drop it, you will have to logout and try again.

'''Skull Two'''
'''Skull Two'''
* The second skull is also located in the second row of pillars, immediately to the right when walking down the center.
* The second skull is also located in the second row of pillars, immediately to the right when walking down the center.
* Parkour up the pillar and you will enter a room with a dropper and dispensers on the ceiling with an iron pressure plate on the floor.
* Parkour up the pillar and you will enter a room with a dropper and dispensers on the ceiling with an iron pressure plate on the floor.
* Press the plate and quickly pick up the sealing skull as lava will drop from the dispensers, parkour back down the tower to reach the bottom.
* Press the plate and quickly pick up the sealing skull as lava will drop from the dispensers, parkour back down the tower to reach the bottom.

'''Skull Three'''
'''Skull Three'''
* This tower is located in the third row of pillars, to the far right towards the wall.
* This tower is located in the third row of pillars, to the far right towards the wall.
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* Press the button from the doorway to not be effected, and the Sealing Skull will drop from the dropper.
* Press the button from the doorway to not be effected, and the Sealing Skull will drop from the dropper.
* Once you get the Skull, parkour back down the tower.
* Once you get the Skull, parkour back down the tower.

'''Boss Room - God Seals and the Heart of Dentril '''
'''Boss Room - God Seals and the Heart of Dentril '''
* It is best to plan who does what jobs before starting this
* It is best to plan who does what jobs before starting this
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* After you reactivate all seals, one person must go into Dentril’s heart and press 3 buttons. This will defeat the boss.
* After you reactivate all seals, one person must go into Dentril’s heart and press 3 buttons. This will defeat the boss.
* The person in the heart must drop down, and everyone will run upstairs on one of the statues to the loot room.
* The person in the heart must drop down, and everyone will run upstairs on one of the statues to the loot room.

[[Category:Goals]]
[[Category:Goals]]