Bowser: Difference between revisions
Content deleted Content added
imported>Omegers No edit summary |
imported>Pictouser No edit summary |
||
Line 1: | Line 1: | ||
{{Spoilers}} |
{{Spoilers}} |
||
{{GoalInfoboxHC|image1 = |
{{GoalInfoboxHC|image1 = Bawbawsir.png|game = Super Mario 64 (Online)|appearences = 2|win:loss_ratio = 1:0|kills = 0}} |
||
Bowser is the main antagonist of the Super Mario series, and more specifically, the three-times-reccuring final boss of Super Mario 64 (as well as the online version). |
|||
Bowser is a guest in [[EGG]], and the host of the upcoming Bowsercore. |
|||
== Kill Count == |
|||
Currently, Bowser has not caused the deaths of anyone in a SM64 HC yet. |
|||
== Bowser (In The Sky)'s attacks == |
|||
* Shockwaves: Everytime Bowser jumps onto the arena, three shockwaves will spread away in succession, jump over them to avoid any damage. |
|||
* Fire Breath: If hit, you're left with a burn, taking 3 health from the character you play as. |
|||
* Fire Breath Upwards: Bowser breathes fire into the air, where embers of the breath drop down and bounce around the arena. They do as much of a burn as the fire breath does. |
|||
* Charge Attack: If the player is far enough from Bowser, he'll charge them at a breakneck speed, this is a good way to bait Bowser into being able to grab his tail |
|||
* Arena Change: Once Bowser has been hit by two mines, he'll cause the arena to break apart into a star shape, forcing the player to be more precise and careful with where they throw Bowser. |
|||
With all this in mind, you shouldn't have too much of a hard time fighting Bowser. |
|||
[[Category:Goals]] |
[[Category:Goals]] |
Revision as of 04:33, 8 September 2018
Bowser is the main antagonist of the Super Mario series, and more specifically, the three-times-reccuring final boss of Super Mario 64 (as well as the online version).
Kill Count
Currently, Bowser has not caused the deaths of anyone in a SM64 HC yet.
Bowser (In The Sky)'s attacks
- Shockwaves: Everytime Bowser jumps onto the arena, three shockwaves will spread away in succession, jump over them to avoid any damage.
- Fire Breath: If hit, you're left with a burn, taking 3 health from the character you play as.
- Fire Breath Upwards: Bowser breathes fire into the air, where embers of the breath drop down and bounce around the arena. They do as much of a burn as the fire breath does.
- Charge Attack: If the player is far enough from Bowser, he'll charge them at a breakneck speed, this is a good way to bait Bowser into being able to grab his tail
- Arena Change: Once Bowser has been hit by two mines, he'll cause the arena to break apart into a star shape, forcing the player to be more precise and careful with where they throw Bowser.
With all this in mind, you shouldn't have too much of a hard time fighting Bowser.